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A new game addiction – Castle Crashers

Posted on August 31, 2008

This summer has been big for downloadable games. If you own a Playstation 3, XBox 360, or even a Wii you can download, for a fee, some really fun and exciting new games and remakes of older games. One of the newest and most addictive games to come to the XBox Live Marketplace is called Castle Crashers.

Castle Crashers

Castle Crashers

Castle Crashers is a sidescrolling beat-em-up which reminds me of Streets of Rage or Double Dragon. In addition, the game has some roleplaying elements. You can level up your characters in four basic categories that improve hit points, long range attacks, melee attacks, and magic. You can also find different weapons with different stats hidden in the levels. There are animal orbs that will give you different powers as well. These range from a cute little owl that helps you find healing items to a bat that gnaws on enemies. While that sums up the basic game, there is also a button mashing mini-game called "All You Can Quaff" and you can fight people in an arena either locally or online.

The game itself is really wonderful to watch and play. The graphics are gorgeous and the character animations are smooth and never look strange or out of place. The game also has a sense of humor that propels you through the campaign. I was always wondering what the next enemy or boss would be, and the imagination of the creatures and levels doesn't disappoint.

While the basic game is really addictive, I do have some minor problems with it. A major issue is making sure my character is lined up properly with the enemies. Sometimes I find myself swinging and hitting nothing when it looks like I should be connecting with an enemy. This can get even more confusing in the larger boss battles when so many things are happening all at once. The other minor complaint I have is the difficulty level. It is hard to try and play in the single player campaign. It almost seems made to play with friends, and while that's not a bad thing, it can make going back through for weapons and secrets a bit more tedious by yourself. It's a very retro game and with that comes a retro difficulty level, so be warned.

The one aspect of the game that I haven't tried is playing with or against people online. All of my multiplayer has been done locally, so I can't say whether the online works well or not.

When I think about this game, I get a bit giddy. Sure it has it's minor problems, but for the most part it's a stellar addition to the XBox Live line-up. With a ton of secrets to unlock, weapons and characters to collect, and evil teddy bears to kill, I can predict that I will be playing this game for a long time.

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Cracking Open the “Black Dossier”

Posted on February 17, 2008

I decided to start reading The League of Extraordinary Gentlemen: The Black Dossier by Alan Moore. I ordered this when it was first solicited but have put off reading it for some time. I think the main reason why I waited so long to pick up the book was because it is a daunting work. Not only does it have straight forward comic portions, it also has large text portions, diagrams, and other storytelling devices. There is even a portion in 3-D. All of this leads to a very interesting, but also very challenging, experience.

The main thing that I find most difficult about the book is the amount of entirely "British" references and jokes that are a part of the narrative. Being an American, I am not privy to the same pop culture that Alan Moore is. An example of this is in the first few pages where he references a British soap opera. Even after reading the annotations, which can be found online at Black Dossier Annotations, I am still in the dark. However, the fun in the comic is to try and see what I can recognize, and use annotations for whatever goes over my head.

This series is what I would consider one of my all times favorites, so I am certainly not complaining. If this graphic novel is anything like the previous League stories, I will definitely be recommending it to any comic book fan.

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